Spell Cold Flesh

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Spells

  • School: Alteration
  • Range: 0
  • Duration: 3d4 + 2 rounds/level
  • Area of Effect: 1 creature
  • Components: V,S
  • Casting Time: 2
  • Saving Throw: Neg.

This spell causes the caster’s body temperature to match whatever is ambient. The net effect is to render the caster invisible to infravision for the duration of the spell. If the subject resists the spell, a successful saving throw vs. spell negates the effect.

Spell Cold Flesh

Saga of Jaraah kenurion